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hosting and new production design

04-21-2003, 02:23 AM#1
Guest
Well, I have worked on this mod lately and have come up with some cool stuff. I got those concepts that I promise I'll be posting shortly, they're not the best, but they'll do - one's pretty cool and is a compilation of some of the ideas seen in Blizzard's concept art. I have also developed some new ideas for the game - how about being able to construct traps - i.e. ambushes that hide units in trees, fire traps, ice traps, mine traps, and so forth that can either trigger activated or player activated? It could have some cool strategies like luring enemies into certain areas - it would also make players a little more cautious when entering areas! You could boobie trap expansion territory, it could be pretty cool. Some of them would be ready for construction for all of the races, while some would be specific. Also, I've created a knockback trigger - it works like a weapon in Diablo 2, which allows one to knock a unit back a certain amount in comparison to the severity of the blow. I think that this might be cool to transform into an item - but maybe it would be too powerful for ranged units. Hmm... I don't know. I constructed the trigger for a Smash Brothers Melee mini-mod that I want to include into the project. I've got most of the features working and it could be pretty cool; the knockback was the only thing I was worrying about. Jumping was sort of hard to figure out too. Anyway, I think that it will bring a fun feature to our game. Next, just letting you guys know concerning the NEs - I've scrapped druidism completely from the game because it didn't exist then for them and replaced them with new units. Also, many of the ancients have been replaced too. The new units have completely new abilities and I think you are going to like them a lot, they're innovative.

Regarding hosting... I haven't really been able to get any info from Magic about it as he hasn't responded to my e-mail, so I may start looking somewhere else like Broken Edge. I'd just like to stop posting on this huge thread, have some discussions, and gather my thoughts. Anyway, I'll try to pull us through on getting a forum. Thanks,

Martin