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Injured Units

07-27-2002, 09:19 PM#1
Athifos
Does anyone know how to check if a unit is injured? I'm trying to use this trigger for an Inn in my RPG, but I can't figure out how to do it.
07-27-2002, 10:27 PM#2
Guest
You can probably use the:

(unit property - life of triggering unit is less than or equal to (max life of(triggering unit) - 1))

condition for your trigger. It should look something like that I would think.

Never tried it myself but it sounds like it would work :)
07-29-2002, 12:30 AM#3
Athifos
I looked around for that trigger, but couldn't find it....Any specific directions?
07-29-2002, 01:30 AM#4
Karma Patrol
it should be an interger comparison
event: (im assuming) unit enters region x
condition: interger comparison (life of entering unit) is less than (max life of entering unit)
action: do whatever
07-29-2002, 01:30 AM#5
Karma Patrol
im sorry, i meant to say real comparison
07-29-2002, 01:35 AM#6
Guest
Specific Unit Event

Unit takes damage
07-29-2002, 01:38 AM#7
Guest
Yep sorry for leaving that detail out. Tech is right, its a Real Comparison for conditions.
07-29-2002, 08:59 PM#8
Athifos
Thanks guys!