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Question about the Question Mark Skin

04-27-2003, 12:05 AM#1
MrDoomMaster
For some reason, when i create a custom unit and give it the Question Mark skin, it doesn't show up in the game! Here is the address to the question mark skin in the MPQ:

Objects\RandomObject\RandomObject

I created a custom unit from the Healing Ward, and i replaced the healing ward model with the question mark model and i see nothing when i start the game. The question mark shows up fine in the WE, but it doesn't show up in the game when i start it!

HELP!
04-27-2003, 12:45 AM#2
KDEWolf
Maybe you need to play some of his animations.
04-27-2003, 01:12 AM#3
MrDoomMaster
he has no animations... not even a stand animation. What does this mean, and how can it help make the unit appear on the map?
04-27-2003, 01:39 AM#4
Guest
You need to add some animations. With no animations it cant be played ingame unless its a doodad.
04-27-2003, 03:59 AM#5
MrDoomMaster
mind telling me how to add animations?
04-27-2003, 12:37 PM#6
MrDoomMaster
can someone tell me how to add animations to a unit? My question mark model doesn't have any animations.
04-27-2003, 12:53 PM#7
DoctorDoom
Intresting.... I know that this worked fine for me. In fact it worked for the healing ward cause I just tried it. All I did was change the model of a custom healing ward to the link you gave me and it worked fine. I even gave it to a peasent and he was a walking question mark. Perhaps your using an older version of an editor. I use UMSWE 3.6 and it worked fine.
04-27-2003, 01:29 PM#8
MrDoomMaster
I use the official world editor. And when i started the game, it did NOT work. I turned the question mark into an air unit so it could appear to be lifted off the ground.

If you could direct me to where i can download UMSWE, then i would be appreciative. Thanks!