| 04-29-2003, 02:40 PM | #1 |
I've customized some units spells, such as Cripple, and with War3spellEd i've changed the position of the spell in the slot 1,1 instead of its original slot (2,0) so also a hero could use it. I leave the spell totally unchanged. when i try it on my map it works perfectly, except that it has no icon and no tooltip ! How could this be possible ? (in the spelleditor there in the icon and the tolltip) How can i make this work ?? Someone please help and thank you for the attenction |
| 04-29-2003, 03:53 PM | #2 |
I can't say anything before you don't send the files via email or post them here. In case you do that please (I beg you!) compress them as a ZIP or RAR to ensure that the filesize is small. |
| 04-29-2003, 05:01 PM | #3 |
Guest | DId you embed all the files into your map? Not just AbilityData.slk, but all those txt files? There's really only two main reasons to get missing icons/tooltips. Either you forget to embed all the txt files (or did it incorrectly), or you corrupted the txt files (unlikely if you're using the editor instead of by hand). |
| 04-30-2003, 05:38 AM | #4 |
Guest | The images are found in Undeadabilityfunc.txt, while the tooltips are in Undeadabilitystrings.txt I suggest you do it by hand and edit the original Cripple instead of making a new instance of it.That is, provided you don't need the old one.If you edit the original criplle you only have to put in Undeadabilityfuc.txt in Units\Undeadabilityfuc.txt |
| 04-30-2003, 05:52 PM | #5 |
This is rather an exception, but now I ask a question: How can I create a new spell out of an old one (just copying it in AbilityData.slk and <race>abilityFunc/Strings.txt) so that it works. I have already tried this, but the spell behaviour is not correct. When I research such an ability (I am talking about hero abilities) I loose one ability point, but the spell is not learn. |
| 04-30-2003, 10:08 PM | #6 | |
Quote:
I Guess you are right man ! i'll try this way and see what appens ! anyway theese are the file that i've attacched to my map |
| 05-06-2003, 10:01 AM | #7 |
i've tried but the edited spell won't appear in the right position and i don't know why ! i'm quiete sure that i've edited this right. i'm starting to think that this specific edit is impossible to do |
| 05-11-2003, 04:16 PM | #8 |
Guest | Turn off your custom loading screen. You can't use custom text with a custom loading screen; this means you won't be able to put a description of your map on the loading screen if you use modified text files. |
| 05-11-2003, 04:56 PM | #9 | |
Quote:
I had this problem once, but I just forgot to insert the abilitydata.slk and only inserted the textfiles :bgrun: I'm sure your not so stupid. |
| 05-17-2003, 09:54 AM | #10 |
vuen tnx very much for the hint ! i'll check this out:foot: |
| 05-17-2003, 09:54 AM | #11 |
vuen tnx very much for the hint ! i'll check this out |
| 05-17-2003, 12:24 PM | #12 |
Guest | Starcraftfreak, this happened to me too once, and i am also hazy on how i fixed it BUT i think what i ended up doing was rewriting the abilityStrings.txt info and that did it... but that might be wrong... in fact now that i think about it i might have ended up rewriting the .slk info too. i'll try to see if i can make it happen again, but i almost think that there can be a couple of problems that cause this. |
| 05-17-2003, 06:49 PM | #13 |
Thanks anyway, I was able to avoid that problem several times now (for a modified feral spirit for example). Don't know what I did wrong, but now it works.:D |
