| 07-29-2002, 12:51 PM | #1 |
Guest | Hi i tried to put this trigger in my version of Tower Defense : *Player PLayer 1 (red) types a message in a chat message containing share 2 as exact string* *Player PLayer 2 (blue) Turn units shared on toward player1 then i tried this one *Player PLayer 1 (red) types a message in a chat message containing share 2 as exact string* *Player Make joueur 2 (blue) as an ally with full units and vision shared* i made this to resolve the pb of quitters and laggers BUT they dont work : each time i type share X the program crash (fatal error) Why ? and how can i do ? |
