| 05-20-2003, 10:22 AM | #1 |
When I use a trigger to move a unit to a region, he will go there but then go back to where he came from. Hold position sometimes works but for a few instances it won't. Solution? Thanks. |
| 05-20-2003, 06:25 PM | #2 |
if it is controled y neurtral hostile, you cannot fix this. if it is controled by a computer player taking up a slot, do: ai: make untis owned by [comp player] ignore guard positions |
| 05-20-2003, 06:49 PM | #3 |
In my experience, the "ignore guard positions" function hasn't done a thing. I think that this is canceled when the unit is given a change in orders. The best solution to this is to make the units you are giving orders to controlled by a player slot (players 1 through 12) Any other slot will cause problems with orders, such as the ones you've already experienced. |
| 05-20-2003, 07:05 PM | #4 |
as i said, u cant do a thing for it if there controled by neutral. |
