| 05-21-2003, 02:20 PM | #1 |
Guest | This may go in the skins forum, but it has to do with the .mdl editing so i just posted it here this is what i need to do, i need to make my skin that i have uvw mapped and make it show in game instead of the whole model being team color here is the line: } Textures 1 { Bitmap { Image "", ReplaceableId 1, } } Please help me, i know i saw this a few days ago before the forum was cleaned, but now i cant find it... So please post if you know how to do this... |
| 05-21-2003, 06:17 PM | #2 |
delete replaceable id 1, then add your skins path after the image line. |
| 05-24-2003, 01:46 AM | #3 |
Code:
Textures 1 {
Bitmap {
Image "folder\file.blp",
}
} |
| 05-25-2003, 12:33 PM | #4 |
Guest | Ahh thank you Fireaarro, chobo just kind confuzed me... thanks both :D |
