| 05-22-2003, 07:38 PM | #1 |
Two things: Using the normal wc3 editor, units have different minimum cooldown speeds, even if you change the type of attack. Is this the case with other editors? Or is there a way to get around this? (Besides not changing the cooldown rate of attack2, and creating attack2 while disabling attack 1) Is there a maximum to attack speed? If you increase attack speed to 2000% or a unit has 100 agility, contrasted to a greater attack speed or agility, the attack doesn't seem to speed up. It may have something to do that its a ranged attack, and the game waits a little before launching more projectiles, but I'm sure there's something else. Anyone mess around with agility/atk spd enough to know how attack speed works? |
| 05-22-2003, 08:07 PM | #2 |
i havent found a way around this, exept base it off a difrent unit |
