| 05-25-2003, 06:43 AM | #1 |
Guest | The WE Advanced editor downloadable on this site allows me to change the Weapon hit sounds for the units attack... But when i change it, the sound is still the same. Simply, this features doesn't work. And, hey, it sounds pretty stupid when a arrow hits an target, and sounds like an hammer smash... |
| 05-25-2003, 12:25 PM | #2 |
To the best of my knowledge, as of the more recent patches, this will not work properly in multiplayer. I don't think the slk this uses is implantable, unless both players *already* have the altered version (in other words, it cannot be added to the map). |
| 05-25-2003, 05:56 PM | #3 |
But if it works (don't know), you maybe have to implement UnitWeapons.slk (recently I have played around with this file). |
| 05-25-2003, 06:07 PM | #4 |
Could you need to import UnitMetaData.slk? I know that is the one you need to import if you want to have your units have custom button positions... Are there some slk files that work in single player when importing but not on multiplayer? Fiery_Maelstrom [email protected] |
