| 05-26-2003, 10:18 PM | #1 |
I am making a spell which takes unholy frenzy and makes it a hero spell. everything seems to be working properly, but after testing the spell, it shows up passive on the hero. i am not sure if it is possible to take a unit spell and convert it to a hero spell. if anyone has any idea why this is happening plz let me know.... Spell Overkill // Overkill [Ovk1] Researchart=ReplaceableTextures\CommandButtons\BTNCripple.blp Buttonpos=0,2 Researchbuttonpos=0,0 Effectart=Abilities\Spells\Undead\UnholyFrenzy\UnholyFrenzyTarget.mdl Order=unholyfrenzy //Overkill [Ovk1] Name=Mecha - Overkill Tip=|cffffcc00O|rverkill - [|cffffcc00Level 1|r],|cffffcc00O|rverkill - [|cffffcc00Level 2|r],|cffffcc00O|rverkill - [|cffffcc00Level 3|r] Ubertip="Gives The Mecha a <Ovk1,Data11,%>% increase in attack, at the cost of <Ovk1,Data12> health per second.","Gives The Mecha a <Ovk1,Data21,%>% increase in attack, at the cost of <Ovk1,Data22> health per second.","Gives The Mecha a <Ovk1,Data31,%>% increase in attack, at the cost of <Ovk1,Data32> health per second." Hotkey=N Researchtip="Learn |cffffcc00O|rverkill - [|cffffcc00Level %d|r]" Researchubertip="Increases attack speed at the cost of health. |n|n|cffffcc00Level 1|r - <Ovk1,Data11> attack increase, <Ovk1,Data12> health loss. |n|cffffcc00Level 2|r - <Ovk1,Data21> attack increase, <Ovk1,Data22> health loss. |n|cffffcc00Level 3|r - <Ovk1,Data31> attack increase, <Ovk1,Data32> health loss." Researchhotkey=O |
| 05-27-2003, 01:43 AM | #2 |
Waht you have written looks fine, the part your missing is in the abilitydata.slk you have to find the spell your changin change the hero field to a 1, the field that says unit to hero and the total levels to 3 with a required level of 1... then your going to have to copy all the data from the existing one level into the spaces for levels 2 and 3 and change the data so it is different.. tell me if you need more help. |
