| 07-31-2002, 08:56 AM | #1 |
Guest | i have an Ice map .. and when an undead player plays the map the snow//ice dissappears in a vertical line from his town hall... only to become blight ... this goes straight down until it hits a high mountain .... where does it come from ? how can I prevent it ? |
| 07-31-2002, 10:57 AM | #2 |
Guest | Well, you can remove the Blight ability from the necropolis in the unit editor, but that will cause the undead player unable to build structures since it has to be placed on blight. I guess you should either make an open plain on which the blight can grow in a full circle so that the undead player can build, or use the undead models over human buildings so that they don't have to be build on blight.. but really I don't know any way in which undead buildings can be build on non blighted ground. |
| 07-31-2002, 11:08 AM | #3 |
Guest | well I have nothing against the blight .. it is just that it goes straight up through the whole map .. in a LINE.. if you check my map http://www.burnproject.com/usr/keevan/triggercanyon.w3m and choose an undead player you will see the undesired effect and I tried a lot of stuff already |
| 07-31-2002, 11:50 AM | #4 |
your damn skippy i tried it and got same response |
