| 05-28-2003, 06:15 AM | #1 |
Geez, I miss named my old thread so it looked like it was the complete map... http://www.wc3campaigns.com/forums/s...threadid=17954 Help me out. (And some of you should try looking in map threads as well) Regards |
| 05-28-2003, 09:17 AM | #2 |
Come on people? I even have pictures in the other thread to describe my problem. It's nothing special, only some bug with dialogs (or something that is attached with that, I have made a series of events in a number of triggers). Please people? |
| 05-28-2003, 11:30 AM | #3 |
So let me get this straight, I help people, people wont help me? Doesn't sound fair... |
| 05-28-2003, 11:57 AM | #4 |
I would if I actually had experience with dialogs :( |
| 05-28-2003, 12:04 PM | #5 |
Thx mate, I fixed the other thingy. Where you weren't allowed to have a negative number... I make a comparsion of the integer to be if less or equal to 0 skip remaning actions. So... That must work, since if it doesn't, I'm giving up map making, heh. I'm 100% sure actually. Now... I see no fault in my triggers for my dialog. There is only one thing, there is one trigger for all the If player X types Gamble. Then I use If then else and do if triggering player = player X then do run trigger X. I'll add these to the dialog trigger instead, which will remove one trigger and maybe this will fix my problem, but most certainly not. Regards |
| 05-28-2003, 06:17 PM | #6 |
Here a idea.. Just remove the gamble trigger entirely and put them in trigger 5-12 Trigger player 5 event- player 5yellow types gamble as a exact match condition- trigger player = player 5 yellow action -dialog change dialong to 50%.. -set player gold to 1/2 current gold - etc..... repeat, change event and condition for player 6-12. :edit: I just realize that I dunno what the action and condition for trigger 5-12. I think 'this' way will work but may yet revile unwanted sideeffect results, caz trigger player 5-12 will run when player types "gamble" and whatever event that was already inplace. I need to know the event and condition of trigger 5-12 to better help you on this... |
| 05-28-2003, 07:30 PM | #7 |
Umm... Okay, if I got you right, it says that I did that in the other trigger, but the fault was not that. Even though it will reduce my map with 1 whole trigger. It was just me doing something un-needed. Regards |
| 05-29-2003, 01:22 AM | #8 |
Your probably right as I'm not too familar with the Run Trigger (action). But I'm just giving you a different approach if all else fails. Sorry I couldnt help:( |
