| 05-29-2003, 12:47 PM | #1 |
Probably asked before, but.. Brillance and Thorns aura both used to be % based. Is there anyway I can implement them as such? (Numeric thorns suck!) I think those are the only two auras they chanced from a percentage to a constant value. |
| 05-30-2003, 06:17 PM | #2 |
I don't think you can modify it through the slk file itself, you will probably have to make a custom trigger to do that, but that would be very complicated. I'd suggest not trying unless you have lots of time or a good programmer to help you with that. |
| 05-30-2003, 09:56 PM | #3 |
well for thorns, u could definitely use a total negatice vampiric aura. Make it to enemies, change it to a negative percentage of life stolen |
| 05-31-2003, 08:41 AM | #4 |
There is a much easier way that at least SEEMS to work (Not sure that it does though, I have never investigated it. When I think about it it should not work, but anyway). You just extract the abilitydata.slk from war3.mpq instead of war3patch.mpq, and there it is, the good old percentual spells. And also, the vampiric aura thing would not work I think. I heard that there are armor issues that would make the result different. |
