HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Goblin Sappers and Snow

07-31-2002, 11:37 PM#1
Guest
Wierd/Silly Problem:

I made a map with a custom goblin sapper unit to be used as an orc unit. I selected the grunt as the template for the custon unit (so it wouldnt show the level of the unit under the unit name in the unit/building "card" at the bottom centre of the screen). I change all the stats and variables and stuff of the "grunt" so it was basiacally a goblin sapper.

now after i implemented the map and played it. the unit looked and sounded just like a goblin sapper except for one thing... the movement animation was messed up and the sapper left tracks in the snow that looked as if he was draggin his feet rather then individual foot prints

any help would be appreciated

btw I used world editor enhanced blink latest version
08-01-2002, 11:49 AM#2
Guest
Im not sure about this, but would the answer be Movement type? Like hover, foot, air etc.
08-01-2002, 02:18 PM#3
Guest
ooh that is set in walk/run annimation, should be changable in unitui.slk This is another field that you have to change in order to make it look correctly