| 06-02-2003, 04:15 AM | #1 |
This news comes in from KDEWolf and TheProphet: <quote>Here it is, finally: Warcraft III Viewer! This is a new modding tool for the warcraft 3 modding community, and we hope it helps you in your needs with graphics conversion and previewing. This was the result of TheProphet's (an awesome C++ programmer that had the initial idea) and KDEWolf's (graphic designer and skinner) work, and we put a lot of our time in on it. Download it here. "Hey, I already do have Image Extractor II and World Edit. Why would I need this program?" Actually you don't. But after you use it a few times and see how useful its functions are you WON'T go back to Wc3 Image Extractor II anymore, or even World Editor. This program is much faster, can preview both skinned models and skins, a LOT of useful features, a search engine, that works not only to BLPs as in Img Extractor, but to models as well. Yeah, it replaces WinMPQ in the hard work of searching for the model you want to extract in that huge list. Now just type what are you looking for in the edit box, see the results, double click the desired ones, and voilà ! The W3V has an OpenGL rendering system, wich allows a smoother and high-quality texturing. One of the most impressive features in this program (You will surely LOVE this) is that it can extract/convert ALL the textures from the model you are viewing, and even better, it automatically saves them into the right path inside Warcraft 3 folder. The loading system works the same as on WE. When you load a model in the MPQ, it'll look for custom textures on the relative path to Warcraft III dir, and if it doesn't find, it loads directly from MPQ. Also, one of the BEST things for skinners: When you are editing a skin and modify it, you don't need to reload W3V (or the big and slow WE), just select other model and select back the one you were previewing. Plain, simple. It uploads automatically (but remember you still have to convert the TGA into BLP in order for this to work). It also has a harddrive browsing engine, that makes it easier to look for models and skins in your harddrive, and convert/preview them quickly and easily. Well, I can summarize all this in just one sentence: "It does all things others do, and a lot more!". Remember this is a tool created mainly for skinners, but works for people just wanting to extract models, convert files, preview units, etc. I assure you that you'll have a great time using this program ;) To see a complete list of features read the help file, included in the package. It'll have periodical updates (we hope), so be sure to check it often! </quote> |
| 06-02-2003, 04:38 AM | #2 |
Guest | very nice...works great! |
| 06-02-2003, 04:40 AM | #3 |
You used my name!! Pay me!! |
| 06-02-2003, 04:48 AM | #4 |
well, ever since wc3 image extractor 2 broke down and did not want to work i had to settle with not skinning. i took up mapping which went well but is quite strenuous at times, especially trigger and terrain wise. so i basically left the site after staff rejuvenations, only coming in around once a week. KDE told me that this program would be coming out when i saw him on irc, but he never specified a real time frame so i basically brushed it off like nothing. seeing as it is released now, i can get back into skinning, thank you two for your hard work :D |
| 06-02-2003, 04:50 AM | #5 | |
Quote:
@Chelo: So you have to pay us too! My pay pal account is Ma.... hehehe j/k sure... <== Hey that's my paypal account I'm not joking! |
| 06-02-2003, 05:19 AM | #6 |
Nice program! Only problem is to zoom in you have to turn the model sideways and when you turn it back it goes off the side. |
| 06-02-2003, 11:54 AM | #7 |
Cool nice job maybe i'll try and skin now:ggani: |
| 06-02-2003, 12:03 PM | #8 |
Now, i hope someone will release a wc3x world editor. Very nice job though, i'll look into skinning =) |
| 06-02-2003, 12:15 PM | #9 |
Woohoo, great job. I think, i will use it now. Its more powerful then Image Extractor. But can you make in next version, that i can view files from war3beta.mpq, and convert them to retail format (i mean b00, b01, b0x files..) ? Oh, and make links in About Program clickable. Thank you in advance. Ps. Icon of this program should be warcraft releated, i think. GREAT JOB! |
| 06-02-2003, 01:51 PM | #10 | |
Quote:
actully you just have to hold donw on right and left mouse buttons and move it forward/backward. |
| 06-02-2003, 07:28 PM | #11 |
HELLPPPP I AM CONFUSED I HAVE A BLP FOR A RIFLEMAN ok now how do i get to see what it would look like in the game tell me plz |
| 06-02-2003, 08:32 PM | #12 |
How do i view all Models and is there anyway to view the beta models? |
| 06-02-2003, 09:29 PM | #13 | |
Quote:
If you have the frozen throne it should be able to view them if you go through the path in your TFT dir. If you haven't got beta then you cant see em. |
| 06-02-2003, 10:22 PM | #14 | |
Quote:
No! not FT beta, ROC Beta! |
| 06-02-2003, 10:51 PM | #15 |
ok i made a skin i import it into the veiwer and all i get is a squaire with my skin on it wtf help me plz i want to see the skin on the rifleman |
