| 06-05-2003, 07:24 AM | #1 |
Guest | [Open Source] Because the lack of models in these forums and the fact that everyone tries to make a medivh with a skull face, I thought oh what the heck. Instead messing around with the face of medivh itself, I made it easier for the people who want a skull medivh. Just removed the head of medivh, replaced it with the skeleton face with merging geosets , tossed in a Frostmourne blade into his hand (hey, a empty hand or a crocckled staff was no sight!) with merging geosets..voila a working medivh skull with a correctly positioned blade so the animations doesnt looked screwed up :ggani: The textures path are the same...even for the skull. If you want the model to have a different skull texture...feel free to change that inside the mdl texture path. PS: Im going to remove the birds animation and replace it with something else that is actually not as cudly as a raven...maybe a combination of a gargoyle with a skullface and horns? |
| 06-05-2003, 07:27 AM | #2 |
Guest | Here is a screenshot how it looks like in the WE...I hope we can see soon some medivhs with Skulls with a kickass skins =) |
| 06-05-2003, 10:37 AM | #3 |
Guest | awesome cookie, im gonna get right on a skin |
| 06-05-2003, 11:38 AM | #4 |
Awsome model Cookie... I'll get on the skin as soon as I can... |
| 06-07-2003, 01:54 AM | #5 |
Guest | ok well i skinned it :P i didnt do any modifications to the skull, but i didnt see a need to realy. here |
