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Adding vertexes to models all ready in wc3?

06-05-2003, 07:17 PM#1
COOLer
I Made some good models in 3d max but they are based on
wc3 that I added vertexs too is there a way to export them so
i can just coply and past the geo sets to mdl file of the oregil
mdx modle if so please explain no one I ask has a clue. yes I want to use the wc3 unit base anmation.
06-16-2003, 03:04 PM#2
COOLer
come on someone anwser its been a few weeks im shure cookie or someone would know if this is possable.
06-16-2003, 04:21 PM#3
exN
I'm not a mdx expert but I think that adding or removing vertices will mess the animations as they are related to vertices... In fact you can't remove or add vertex and keep the animations ok ( or only with hard mdl guessing and tweaking )
06-16-2003, 07:11 PM#4
COOLer
thats what i thought maybee when the new mdx expoter come out it I will be able to export till then i wont. I can do some mdl editing i just dont fell like seach throws all those numbers to add vetertexs. Ps I hope that the new expoter will alow mdx imports of models knk one is way to screwed up to get bones imported