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Some Help for a small trigger problem..

06-06-2003, 03:54 PM#1
Dark Azonik
Ok what i am doing is a map like 9 DH ..but it says like Wave 2

and then units come and stuff..im almost done making my map i was working for like 3 week for it (i wasnt working much on it becuz i was learning to skin spell editing and stuff..oh and i also made custom spells..)

but i would like to know how to make a trigger detect when all the enemy units are dead so the wave 2 can start..i never made a trigger like this...anyway reply fast if you know this is urgent :D

my map(Defence Of The Castle)

Terraining: 90%
Unit Editing: 80%
Custom Spells: 85%
Triggering: 30%(i need you guys to reply to finish triggers)
Creating Units: 75%

thats about it...this map is like 12 BM'S except you choose from like 35 heros....has custom spells...and other stuff
06-06-2003, 04:04 PM#2
Dead-Inside
Well...
Easiest is to check the food cap..
"If player X food = 0 (or whatever)"

Regards
Dead-Inside
06-06-2003, 04:05 PM#3
Dark Azonik
yes but when the game starts the enemy will have 0 food also..
06-06-2003, 04:30 PM#4
DaKaN
disable the tirgger until the first round starts, or dont do the check until an enemy dies, then check to see if the food used is 0. doesnt need to be a periodic time event
06-06-2003, 04:56 PM#5
Dark Azonik
ok i get it thanks :D