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Does'nt work on b.net

06-06-2003, 06:58 PM#1
HyperNox
Hi,
Is there anyone that can explain why everyone leaves my map(WotGE) on b.net the very first gamesecond of the game (dont say cus the map sux even if it does) all but me and my friend(he is not in my local network) its very strange realy.
Is there anyone that has experinced this before and how to solve this problem?
06-06-2003, 07:10 PM#2
Earth-Fury
sever split. triggers cause it. serch server split and ull find the server split topic.
06-06-2003, 08:01 PM#3
Guest
Try to remove all triggers effecting only certain players. This will help eliminate desync.
06-06-2003, 08:53 PM#4
HyperNox
thx for the help,

I've made some changes like instead om "map Initialization" I use
game elapsed x sec and I removed a set gamespeed trigger, I wonder if will work out, hope so.

I've made som other changes besides trying to fix the server split like fixing som other small buggs. One thing I like with my map is that one can play it alone in survival mode its a cool change I think. Here it is...
06-18-2003, 08:00 PM#5
HyperNox
hmm I got the same problem with my map tower bounce, could the problem be that the computer I run as server is solw(p3 700mhz, tnt2 32mb, 192 mb sdram) since I had the same problem all the time when I debuged the map the same thing happend after I'd removed all triggers, all internal sounds and reset all units to default. The map size is 64x64 and there is about 20 units on the map ://// . It got to be the computer what else could it be?