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unwraping a model?

06-07-2003, 03:48 AM#1
SkylineGT[FB]
how do i unwrap a model? its not a model that has been modified or anything. and what programs do i use to do this?
06-10-2003, 10:21 AM#2
Arch_Angel
hey skylineGT,

do u want to unwrap blizzard models? if so might i ask why?
the skin is then al u need... thats the unwrap.

if u want to unwrap a custom model i suggest you go to www.3dbuzz.com , signup (if u havent already) and head over to the download section. somewhere down the page in the ut2k section theres a VCD wich deals with unwrapping...

thats the best thing i know out there to learn it.

1 other question: watsup with the turtle drawing u where making for me? its been more than 1 week now since ur scanner broke down...

i hope i can get my hands on it soon...
good luck with unwrapping,

Arch_Angel
06-10-2003, 08:47 PM#3
SkylineGT[FB]
ya know the demonhunter metamorph fom right? it has no skin. so i was told that if i do all the stuff like unwrap it, and uv map it, like u would do to a custom model that u would have made, then i can skin it.
06-10-2003, 08:53 PM#4
Arch_Angel
hmm i didnt know the demon hunter had no skin, but now u mention it... yeah think so.
it is black right?

well it could be possible to unwrap him and edit/change the skin in the mdl or something? u should ask an mdl editor or something i guess...

but whats up with the turtle?
06-10-2003, 09:09 PM#5
SkylineGT[FB]
yea ill get the turtle to u soon. i think that ill go to my school and use theirs.

i also asked people in the modeling place if they could get me a .blp of the DH meta all ready to be skined.