| 06-07-2003, 03:48 AM | #1 |
how do i unwrap a model? its not a model that has been modified or anything. and what programs do i use to do this? |
| 06-10-2003, 10:21 AM | #2 |
hey skylineGT, do u want to unwrap blizzard models? if so might i ask why? the skin is then al u need... thats the unwrap. if u want to unwrap a custom model i suggest you go to www.3dbuzz.com , signup (if u havent already) and head over to the download section. somewhere down the page in the ut2k section theres a VCD wich deals with unwrapping... thats the best thing i know out there to learn it. 1 other question: watsup with the turtle drawing u where making for me? its been more than 1 week now since ur scanner broke down... i hope i can get my hands on it soon... good luck with unwrapping, Arch_Angel |
| 06-10-2003, 08:47 PM | #3 |
ya know the demonhunter metamorph fom right? it has no skin. so i was told that if i do all the stuff like unwrap it, and uv map it, like u would do to a custom model that u would have made, then i can skin it. |
| 06-10-2003, 08:53 PM | #4 |
hmm i didnt know the demon hunter had no skin, but now u mention it... yeah think so. it is black right? well it could be possible to unwrap him and edit/change the skin in the mdl or something? u should ask an mdl editor or something i guess... but whats up with the turtle? |
| 06-10-2003, 09:09 PM | #5 |
yea ill get the turtle to u soon. i think that ill go to my school and use theirs. i also asked people in the modeling place if they could get me a .blp of the DH meta all ready to be skined. |
