| 06-08-2003, 05:34 PM | #1 |
Ok..I know theres alot of these, but I've read every one of them..and none of htem help me. I edited the skin of a ogremagi and i've done everything and it's in .blp format, so now how do I put it in map, and get them to show in editor? |
| 06-08-2003, 06:25 PM | #2 |
use WinMPQ and implant it into the map under the folder you found it in when it asks for it. ex: \ReplaceableTextures then go to the editor and put it there. if you save the map again, you gotta implant again. |
