| 06-10-2003, 04:48 PM | #1 |
Hi, i finished the work on the spells and icons for my map. I tried to put everything into the w3m file with WinMPQ, but it stops when 64 files are inside. What i do wrong? Why can't i put more then 64 files into the w3m? Please help me, i tried many things to fix it, create a new mpq and give all items of my map inside and change it into a w3m, make the original w3m greater, but nothing worked. |
| 06-10-2003, 05:21 PM | #2 |
You couldn't figure out that yourself? It's a CAP... I don't know if you can go past it though. |
| 06-10-2003, 06:08 PM | #3 |
What the hell is CAP? I'm new here, so i don't know mutch about sutch things, so please explain things like that to me. |
| 06-10-2003, 06:17 PM | #4 |
CAP = capasity, which meen its have a restricted number for imported files... hope u got that right :D |
| 06-10-2003, 06:30 PM | #5 |
I've always thought of CAP as roof a barrier so to speak. I had no idea it was really capasity. |
| 06-10-2003, 06:51 PM | #6 |
Use the MPQ Embedder of WinMPQ. Its good for breaking the maximum. :) Solution 1: 1) Start "WinMPQ". 2) Make a new MPQ (name doesnt matter) with your changed files and the !map files in your map-*.w3m! (which you have to export before). 3) Start "MPQ Embedder" (WinMPQ->Tools->MPQ Embedder). 4) Open your map (*.w3m) in "MPQ Embedder". 5) "Remove" all files in your Map. 6) "Add" your new MPQ in your map (*.w3m). 7) Enjoy your work. ;) Solution 2 (Havent tested this yet, but I think that workx too.): 1) Start "WinMPQ". 2) Make a new MPQ (name doesnt matter) with your changed files and the !map files in your map-*.w3m! (which you have to export before). 3) Rename your new MPQ in W3M (Example: MyMap.mpq -> MyMap.w3m) 4) Enjoy your work. ;) ~Buster |
| 06-11-2003, 09:14 AM | #7 |
Thanks dude, you realy helped me. :D |
| 06-11-2003, 01:01 PM | #8 |
Haha, told you so :P. Now, basicly everything in WC3 has limits, and almost all can be over-run somehow. |
