| 06-11-2003, 01:12 AM | #1 |
An idea that I had for my map, involves a giant head sticking out of the ground, as a prop (lol, dont ask). But im not exactly sure how to do this, because I cant make the units movement height more than 0. So...Is it even possible to make a unit look like its in the ground? Its probably easy as cake....Probably a newb question. ://// |
| 06-11-2003, 03:09 AM | #2 |
Yep noob question ehehe. All it takes it changing a field in the UnitMetaData.slk, or download ChrydGod's WE Enhancer here. That will allow you to use negative numbers in the movement height. |
