This *should* be possible. I want a unit to be able to attack, while still being immobile. Movement speed cant be set to lower than 1, and putting a unit on 'inactive' will make it unable to attack. Also tried using a building as template, but youll get ugly concrete under the unit.
Aid me in my noble quest ><
I could just use a neutral player, ally it with the main player and put the unit on hold position, but that doesnt look as nice.
Cant do that, using world editor enhancers will make my map incompatible with TFT editor when its released, and then I'll have to wait till they make a TFT enhancer. It has to be possible in the default editor!
Set unit movement speed = 0 does not set it to 0. Heres the trigger:
Unit group - Pick every unit in (units of type sniper) and do (unit - set picked unit movement speed to 0)
Does nothing. Figured might be doing something wrong with the "picked" unit part, but when I set the picked units to invulnerable it works, so it just doesnt work for some reason.