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How to Make Non-Standard Sized Maps with Custom Names/Desc's

08-03-2002, 06:57 PM#1
Guest
This may have already been covered by somebody, but I don't remember reading it so here goes...

Some of you may already know that to enable non-standard maps you have to edit the ui\WorldEditData.txt file. That, or use an editor that already has it fixed.

Well, I discovered that you can also edit ui\WorldEditGameStrings.txt and change the default map name from 'Just Another Warcraft 3 Map' to whatever you want. That, and the description and map creator, etc., etc.

This way when you create a new map it is assigned the name and other fields that you've edited to be the new defaults. You can just completely skip having to go to Scenario->Map Description. You'll still get the notice when you first save that the map is still using the default name, but ignore it.

Hope this helps!

Care.