| 06-12-2003, 10:41 AM | #1 |
is there a way to set this globaly? Or do I have to do it via triggers. I don't want corpses to stick around as long as they do by default, I want their life to be a little less than normal. How can I do this? |
| 06-12-2003, 11:23 AM | #2 |
I don't know of any global variable off the top of my head.. But I just recently got into some advanced JASS about a couple of days ago so.. There might be... I do know that you can accomplish this goal rather easily using triggers. EVENT -=-=-=- If a Unit owned by Player Group(All Players) dies. CONDITIONS -=-=-=- ACTIONS -=-=-=- Wait 3 seconds. Remove Dying Unit from Game. There ya go.. Just change the wait sequnce to how long you wish it to last. |
