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Dwarven Explorer Model!

06-13-2003, 06:38 PM#1
~DarkX~
I finally got my first model done and workin in-game. Basicly all I did was take the MotarTeam model tweak it a bit so their was only 1 Dwarf and edited the skin. But hey it's my first model so I didn't want to get to messy with it yet.
Here's a pic:
06-13-2003, 06:57 PM#2
~DarkX~
Hmmmm pic didnt seem to come out right. Here, this sohuld do it:

The only thing I couldn't do was center the Dwarf, cause every time I would move him in 3d Max and export the mdx, it would revert back to it's normal position.
If you want to use this model I don't mind, just give credit.
06-14-2003, 12:37 AM#3
Kiether
u cant link it from your computer dude.. check the tut in my sig
06-14-2003, 01:30 AM#4
~DarkX~
Thx for that tut link, heres the model in the WE

Click Here To See Pic
06-14-2003, 01:47 AM#5
SektorGaza
the model doesn't work for me.
Don't know why. I think I did all the pathing right.
06-14-2003, 01:57 AM#6
~DarkX~
Alright you have to make the folder called DwarvenExplorer in the path (your Warcraft3 Directory)\Units\Humans\DwarvenExplorer.

Then put the 2 files in there and in WE put any model to model path units\human\DwarvernExplorer\DwarvernExplorer and that should do it!
06-14-2003, 02:00 AM#7
~DarkX~
Now when I was in 3d Max when I centered the Dwarf guy and when ever I exported the mdx he got reverted back to his original spot. Is it cause of the animations?
06-14-2003, 08:14 AM#8
MaD[Lion]
here you can see the model better
06-14-2003, 02:46 PM#9
Guest
Quote:
Originally posted by ~DarkX~
Now when I was in 3d Max when I centered the Dwarf guy and when ever I exported the mdx he got reverted back to his original spot. Is it cause of the animations?


I got that fixed long while ago. Ill upload the dwarf commander so you can use the model but with your skin =)
06-14-2003, 05:30 PM#10
Iron_Ian
Looks cool! I'll dl cookies model and put yer skin on it when he uploads it.
06-15-2003, 05:11 PM#11
Arch_Angel
is it a fully custom model/skin or an mdx edit?
looks nice, got it animated etc?
06-20-2003, 12:34 PM#12
~DarkX~
Unforcenetly no, it is not reanimated. It still has it's original attack. Right now it just loads a shell into nothing. I'm still tryin to figure out the whole bone system/ animating, but I should get that down soon.
06-20-2003, 12:37 PM#13
~DarkX~
Ey Cookie, that would be tight if you could up load that model, hmmm, I wonder is it animated too? If it is do you care if I look at it to see what you did? The whole bone animating is very confunding 0_o
06-25-2003, 12:01 AM#14
God of Sheep
pretty kewl:D