| 06-14-2003, 06:19 AM | #1 |
Guest | Hi all. I need Help with Spell editing. I know how to change Spells For example Rename a spell,give it another icon,more/less damage,etc. But How can i make a Unit spell into a Hero spell ? Inner Fire for a hero,I tried it but it doesn't work. Then there is another problem. How can I make a Second Blizzard spell? I mean Copy the whole row n the .slk and aste it down. I made it but then the spell didn'T worked. Can Someone help me ? Thx to all who wanna help me w4r_killer |
| 06-14-2003, 07:26 AM | #2 |
Guest | When it comes to item and unit abilities: in the SLK, you have to make sure you turn Unit - 0, hero - 1 and change the spell to hero in sort Next, in the raceabilityfunc.txt, you have to remove "requires amount" and "requires=" both from the ORIGINAL SPELL, then copy paste etc.. then it becomes a normal spell. give me a little more detail on what you want, and did with blizzard, or any spell, i can probably help, or tell you whats the prob. |
| 06-14-2003, 08:15 AM | #3 |
Guest | Ok. I have already a Blizzard spell edited ,but i need a second spell like blizzard. I wanna make a lighning spell like the blizzard but i can't because the blizzard spell isalready edited. |
| 06-14-2003, 10:12 AM | #4 |
Guest | And if i Copy the Row and Paste it down,edit it the spell doesn'T work. What's the problem ? |
| 06-14-2003, 03:50 PM | #5 | |
Guest | Hmm from what I know, you can't have 2 different looking blizzard spells where one is rains ice where another shoots lightning. I think the lies with the order= Quote:
The 2nd line controls the visual and sound effects. Not too sure on what order does, but it seems to be connected with alot of spells that have a 2nd line to control the sound,visual and bufficons. |
| 06-14-2003, 04:21 PM | #6 |
Guest | Than you both a lot for your help ! w4r_killer |
| 06-15-2003, 02:48 AM | #7 | |
Quote:
dont forget to rename "unit" to "hero" in the sort column or it wont show up in the hero spell area. edit- my appologize didnt c that u had it... |
| 06-17-2003, 03:04 PM | #8 |
Guest | Problem: I tryed to make a second "blizzard-like" spell , but it doesn't work. Here the .txt file texts: HumanAbilityStrings: // Lighting [ATtb] Name=Lighting Tip=|cffffcc00L|righintg - [|cffffcc00Level 1|r],|cffffcc00L|righintg - [|cffffcc00Level 2|r],|cffffcc00L|righintg - [|cffffcc00Level 3|r] Ubertip="The White Mage uses the Electricity in the air and makes a Powerful and Destructive Lighting which strikes 1 enemy and stunning him.","The White Mage uses the Electricity in the air and makes a Powerful and Destructive Lighting which strikes 1 enemy and stunning him.","The White Mage uses the Electricity in the air and makes a Powerful and Destructive Lighting which strikes 1 enemy and stunning him." Hotkey=L Researchtip="Learn |cffffcc00L|righting - [|cffffcc00Level %d|r]" Researchubertip=""The White Mage uses the Electricity in the air and makes a Powerful and Destructive Lighting which strikes 1 enemy and stunning him. |n|n|cffffcc00Level 1|r - 125 damage, 5 second stun. |n|cffffcc00Level 2|r - 250 damage, 7 second stun. |n|cffffcc00Level 3|r - 350 damage, 8 second stun." Researchhotkey=L [XHtb] Bufftip=Lighting HumanAbilityFunc: // Lighting [ATtb] Art=ReplaceableTextures\CommandButtons\BTNChainLightning.blp Researchart=ReplaceableTextures\CommandButtons\BTNChainLightning.blp Buttonpos=0,2 Researchbuttonpos=0,0 Targetart=Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl Order=thunderbolt [XHtb] Buffart=ReplaceableTextures\CommandButtons\BTNChainLightning.blp Targetart=Abilities\Spells\Orc\LightningShield\LightningShieldBuff.mdl Targetattach=chest In the .slk i made the codes like this: Alias Code UberAlias ATtb ATtb ATtb What is wrong ?? Can someone tell me pls ? |
| 06-18-2003, 01:06 AM | #9 |
Guest | Alias Code UberAlias ATtb ATtb ATtb Keep middle code, of what base spell was. Or in other words, change it back to what spell you edited. |
| 06-18-2003, 02:26 PM | #10 |
Guest | Thank you . But i have a second problem. I said it here and got help but my spell don't work,here is how i edited: HumanFunc.txt: // Hero - Open Wounds [Ahea] Art=ReplaceableTextures\CommandButtons\BTNGhoulFrenzy.blp Unart=ReplaceableTextures\CommandButtons\BTNGhoulFrenzy.blp Buttonpos=0,2 Unbuttonpos=0,2 Casterart= Targetart=Objects\Spawnmodels\Orc\Orcblood\OrcBloodHellscream.mdl Order=heal Orderon=healon Orderoff=healoff [Bhea] Buffart=ReplaceableTextures\CommandButtons\BTNGhoulFrenzy.blp HumanStrings-txt: // Hero - Open Wounds [Ahea] Name=Open Wounds Tip=Op|cffffcc00e|ren Wounds - [|cffffcc00Level 1|r],Op|cffffcc00e|ren Wounds - [|cffffcc00Level 2|r],Op|cffffcc00e|ren Wounds - [|cffffcc00Level 3|r] Ubertip="The Claw Fighter Crashes his Claws into the Target.Dealing 10 damage each.""The Claw Fighter Crashes his Claws into the Target.Dealing 15 damage each.""The Claw Fighter Crashes his Claws into the Target.Dealing 20 damage each." Hotkey=E Researchtip="Learn Op|cffffcc00e|rn Wounds - [|cffffcc00Level %d|r]" Researchubertip="The Claw Fighter Crashes his Claws into the Target. |n|n|cffffcc00Level 1|r - <AHbz,Data11> waves at <AHbz,Data12> damage each. |n|cffffcc00Level 2|r - <AHbz,Data21> waves at <AHbz,Data22> damage each. |n|cffffcc00Level 3|r - <AHbz,Data31> waves at <AHbz,Data32> damage each." Researchhotkey=E [Bhea] Bufftip=Open Wounds Ability.slk: Chnaged Unit to Hero , CheckDep (number 0) to 1 levels i chaged Based skill: Human (Priests) Heal spell What do i have to do that it works ???? (sry for asking so much but i just started spel editing ^^) |
| 06-18-2003, 04:26 PM | #11 |
Tags that begin with B (Bufftip and such) Can only be chaanged on the original spell (thats why you can only like have one art of blizzard). We all hope, though, that this will be changed with TFT. |
