| 06-15-2003, 11:44 AM | #1 |
ok, this seems a very difficult thing to do but if any1 have played Force Majeure Vampire Hunters(FMVH) then you'll know what I'm talking about. Made by the FM clan btw. Basically, It shows a "pic" when the game actually starts for about 5 sec. I'm guessing they made a pic, convert it to BLP(possibly TGA??), either import the pic into the map or use WinMPQ to insert it, and finally use a trigger to show it for x amout of time then its disabled. My question is where do you insert it using WinMPQ?? I have no idea what the path is for the "main screen" |
| 06-15-2003, 05:28 PM | #2 |
It's probably a custom fade filter (splash screen). They can be imported into the map using WinMPQ. You could export a pre-made one like.... ReplaceableTextures\CameraMasks\Panda-n-Cub.blp And edit that and then import it into the map you have.... After that, just use triggers to show the "cinematic" panda fade filter |
| 06-15-2003, 05:41 PM | #3 |
As always there ARE tutorials for theese kind of things... You just have to look for them... |
| 06-15-2003, 08:15 PM | #4 |
Something like a 800x650 blp image, rezise it to a 512x512 TGA, insert. It will rezise it to 800x650 with regular screen size, in game. Regards Dead-Inside |
| 06-15-2003, 09:38 PM | #5 |
oh man, how could I forget the cinematic sceen. I didn't know there was a turtorial for this(I'll go look now). As alway, a thousand thx guys!!! *EDIT* heh found the tutorial, but you guys already explained everthing the tutorial says =) |
