| 06-16-2003, 10:27 AM | #1 |
Guest | It was unfortunate that i couldnt remove the horns from the satyr.. so i had to just make them same color, but besides that, tell me what you think. Nightcrawler~ |
| 06-16-2003, 10:31 AM | #2 |
Guest | Heres a still image of him. |
| 06-16-2003, 10:40 AM | #3 |
Needs a bit sharpening here and there, but all over it is quite good, nice shading:D ... |
| 06-16-2003, 11:37 PM | #4 |
just alpha out the horns make it a bit more sharper and iot would be perfect:D right now it would be 9/10 |
| 06-17-2003, 01:05 AM | #5 |
NICE!!! how do you make animation |
| 06-17-2003, 01:35 AM | #6 |
hey that looks really good:D but u do need to remove the horns. if u cant alpha them out, then u could ask a modeler to remove them. that animation is pretty tight:ggani: |
| 06-17-2003, 06:02 AM | #7 |
Guest | emote_sweat Wow, i didnt expect this much praise for my second skin :P Thank you all. As for the horns, they're a solid part of the model, and i lack the modeling programs and skills, but as you suggested, i could ask somone to remove them for me. As for the animation. I used to do lots of ripping from emulators and all sorts of games, snes was in ingame screenshot/next frame button.. as for arcade emulator rips such as marvel vs. capcom i had to use a nifty little program called Camtasia. Just go to www.download.com and type it in, download it. What it does is you push record, and select an area on the screen and it will record within the region you select, making an avi. Open the avi in animation shop, change to a gif after editing, etc... and there you go. I just made a 0.0 AoA angle on map editor and used camtasia as he just kinda breathed. the black backround is from the angle being completely horizontal, the backround was just blank ;/ And btw, when you say to sharpen, can you suggest where i should be sharpening, for future reference. Ty again. |
