| 06-16-2003, 10:28 AM | #1 |
All I wanted to do was give the Medivh model a scythe. So I imported him in, edited his staff into a scythe, gave it TV facing so it would export, and now I've got a MDL file of it. I need to convert it into an MDX and YobGul's editor doesn't work. What can I do? |
| 06-16-2003, 07:32 PM | #2 |
Did you add or delete vertexs? unless you feel like do a few hours of mdl editing I sugest you dont and whats your error? |
| 06-17-2003, 02:36 AM | #3 |
I did not remove or add any vertexes, I only moved them around in order to give him a scythe. As for YobGul... here. |
| 06-17-2003, 09:56 AM | #4 |
And here is the model |
| 06-17-2003, 05:05 PM | #5 |
Send me your mdl file let me see if my ver works on your mode.l I never had this error I thought you had line error of some sort o ps. Is this your first models edit cause it looks great send mdl file to [email protected] and ill email you back the mdx if I can. if this dosnt work I will post a replie and you might have to do your edit allover again. |
| 06-18-2003, 04:26 AM | #6 |
Right, I'll email the updated version now. (I noticed Medivh's attacking animation was swiping inwards - so I had to move the way the scythe pointed. I also got rid of his eyebrows; he is a skeleton afterall) |
| 06-18-2003, 06:14 PM | #7 |
whell i fixed it and e-mailed it to ya . Your problem was that you had a bone in your max file! |
| 06-19-2003, 04:45 AM | #8 |
lol, how did that get there? Anyway, thanks very much you are a lifesaver! Here is the model with the texture: (World Edit) ![]() |
| 06-20-2003, 08:24 AM | #9 |
By the way, did your YobGul work, or didnt you use it? I'm curious to know exactly what you did so I can do it again in future. Thanks again. |
| 06-21-2003, 07:01 PM | #10 |
yes i used it i use knk inportexport script to get the 3d max file to mdx file. Then i used YobGul to get it to mdl. then took the Geo sets of your model in the mdl format. Next I used my winmpq to find the org Medivh mdx then I covered tha to mdl with YobGul. pasted the geo set your model over the org file. saved that mdl used YobGul to cover it to mdx and that all I did. 5 minets worth of work . You must have wc3 ver 1.00 file for YobGul coverter to work. |
