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Camera question

06-19-2003, 08:13 AM#1
311
Is there a simple way to simply just make the camera spin around a unit?
ex

event: unit is selected
condition: unit = to player 2
action: spin camera around selected/triggering unit

I wont need to add cameras and crap on the map will I? Isnt there a trigger that just does spin around triggering unit somehow?
06-19-2003, 08:35 AM#2
mikititan
Not creating a camera limits your possibilities (for example easy rotating, rolling, angle of attack and so), but if you're good with triggers you can pan the camera to a unit and try to make a trigger where it adds ++15º (for example) to the current unit facing angle, so each time would add +15, then +30, +45, etc..

I've not tried if that works without applying it to a camera, so don't know if that could work.
06-19-2003, 08:24 PM#3
Fanaticofanime
Another way you could do it is to use triggers to pan the view from one camera view to the other.....sorta like the way 311 was saying....it's pretty straight forward.