| 06-19-2003, 08:13 AM | #1 |
Is there a simple way to simply just make the camera spin around a unit? ex event: unit is selected condition: unit = to player 2 action: spin camera around selected/triggering unit I wont need to add cameras and crap on the map will I? Isnt there a trigger that just does spin around triggering unit somehow? |
| 06-19-2003, 08:35 AM | #2 |
Not creating a camera limits your possibilities (for example easy rotating, rolling, angle of attack and so), but if you're good with triggers you can pan the camera to a unit and try to make a trigger where it adds ++15º (for example) to the current unit facing angle, so each time would add +15, then +30, +45, etc.. I've not tried if that works without applying it to a camera, so don't know if that could work. |
| 06-19-2003, 08:24 PM | #3 |
Another way you could do it is to use triggers to pan the view from one camera view to the other.....sorta like the way 311 was saying....it's pretty straight forward. |
