| 06-19-2003, 02:12 PM | #1 |
Guest | Ok, I've mapped out a few connected campaigns in Starcraft before and even worked with WorldCraft for Half-Life, so texturing and building the scenery is no problem. However, none of the triggers I make seem to work. The only thing I've really tried so far is a trigger something like such: Event: A unit moves to region A. Action: Cinematic > Transmission from unit to Player 1... or Same event Action: Set all units at location to Player 1's control. However, I know not how to specify the exact unit, under whos control the unit being brought must be (I assume the default is any player), and the cinematic just doesn't work at all. I see that there is a note talking about Event Handling when I add in the Event "A unit moves to..." but I don't know how to access this option. I realize it is a simple question, so can anyone help me out? In addition, if you have any tips on triggers and how they affect the gameworld in WC3, such as how event handling works and all that, please tell me. I've programmed in C, Java, and php, so if it comes down to working with actual source code that is fine by me :) Thanks ahead of time. |
| 06-19-2003, 02:34 PM | #2 |
I didn't understand the rest of your message, but to make a Cinematic Transmission you have to turn on Cinematic Mode, or else it won't work at all. |
| 06-19-2003, 02:42 PM | #3 |
Yes, the system is much more conditionbased then SC. To check which player owns the unit, do something like this: Code:
Event: Unit enters region A Condition: Owner of (entering unit) == Player 1 (Red) Actions... That is, if I understood you question ![]() |
| 06-19-2003, 05:06 PM | #4 |
Guest | Thanks, yeah, that answered my question. I'm at work right now so I'll check it as soon as I get back home, but I'm sure the conditional statement is what is must have been referring to. I'll post back if I need any adjustments to this request. |
| 06-19-2003, 07:35 PM | #5 |
this should be moved to the map development forum or the cinematic forum.....mod ? |
| 06-20-2003, 07:04 AM | #6 |
If ya are new to WE/cinematics and want to make a cinematic, I recommend doing my cimatic tutorial! After doing tutorial you'll know the following: - How to make units move - How to make units talk - How to place and move cameras - How to place regions - How to use fade filters - How to put Warcraft 3 into 'Letterbox Mode' - How to create triggers - How to give your map a name and description to view in the map select screen Click here for the tutorial! (or click the link in my sig) Hope that helps you! ~ Nuladion |
| 06-20-2003, 01:32 PM | #7 |
Guest | Hey thanks for the info and thanks for the tutorial. Sorry if this post wasn't in the fight forum, I just needed help with triggers in general and the problem was cinematics mode wasn't on and the condition was a bit off, but this tutorial is great! :) |
| 08-03-2003, 04:41 PM | #8 |
Guest | Adding cheats to your map is very simple, even though it seems hard. I will walk you through a simple sight cheat: Event: Map Initiation Event: Keyboard event change the value Text to whatever you want (except Iseedeadpeople because that is used by Blizzard). I chose I See You Note* If you put in exact text the player must type the exact words even caps. Now comes the action part of the cheat. Action: Visibility> disable fog of war & Visibility> Disable Black Mask |
| 08-16-2003, 09:21 PM | #9 |
lol has anyone asked about cheats or are you posting on wrong thread also that was a really 133t trigger man LOL |
