| 06-20-2003, 06:34 AM | #1 |
- Is there an +mana% modifier for upgradedata? I think the building code gives a percentage of hp. - How does the armor upgrade work without field modifiers? |
| 06-20-2003, 01:20 PM | #2 |
The magic upgrades adds mana so i guess there is And for the upgrade you can set the armor the unit will gain for each upgrade |
| 06-21-2003, 02:20 AM | #3 |
How do you set how much armor is there? The base and mod fields have dashes in them, so where do you modify armor? And can you make armor a noninteger number (IE 0.5) so the units affected gain 1 armor every 2 levels? |
| 06-22-2003, 03:31 AM | #4 |
Also rre upgrades limited by their race, or can any unit be affected by any upgrade as long as its in the Upgrades Used: field? |
| 06-22-2003, 05:52 AM | #5 |
Upgrades can effect anybody, as long as you specify it in the upgrade field. I dont know about the rest. |
| 06-23-2003, 12:44 AM | #6 |
Hmm..can't get the armor upgrade to work for some reason. I set both base and mod to 1, (still unsure of if this can be a fractional value) but my unit ingame still doesn't get an armor increase when the upgrade is upgraded. Also, is there a way to make attack or movement speed upgrades work on multiple levels? |
