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Battleship Command vBETA2 released!

06-20-2003, 07:43 PM#1
SentryIII
My map is styling. =) It's got almost everything. All the weapons, upgrades, etc. All it needs now is a few touches to the terrain and a lot of balancing. This is where you guys come in. It supports all 10 players now, so help me out and play it! I would host a game on battle.net, but my stupid firewall won't let me. =(

Oh yeah, gimme some feedback too, so I can improve the map.
06-21-2003, 05:11 PM#2
SentryIII
Well I finally managed to fix my firewall to make it work with me. Anyway, I tested it on battle.net, and found the major complant that it's quite laggy. I looked around the forums and I already made the triggers destroy special effects, sound effects, and reduced the amount of units made by over 50%. It still get's laggy, and eventually runs out of memory and crashes.

Anyone know what the problem is or what I should look for? :(
06-22-2003, 06:39 PM#3
Norbo
*digs up post from second page*

Well, if you are making units, counting tons of units and checking their properties, or doing anything that requires a check on a bunch of units, I've found it lags. Badly.

If that's not the case, make sure you don't have some sort of infinite loop.. or something.. in the backround.