| 06-24-2003, 01:59 PM | #1 |
Guest | Ive just made some hi res terrain tilesets, and in game its starting to look quite nice, but my WE dies whenever i open it. could it be because of the textures being 1024x512? has anyone else tried this? is there a way around this? is there a way perhaps to change what tileset is default at WE's startup? :mtk: |
| 06-24-2003, 06:28 PM | #2 |
Just rename the tileset, change the 'Create New Map At Startup' optin, and then reload it. I don't that's the problem. Did't try that yet, but 1024x512 skins work perfectly on the game (like that demon skin that DaemonKillar mda for COTN). It's weird, since it works in-game. I might try that to see if it works. |
