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Collisions
Collisions
06-24-2003, 04:14 PM
#1
Infested_Gnome
I belive this has been asked before, but...oh well.
How do I make it so I can stack buildings on buildings, and put doodads really close/on each other?
Infested
06-24-2003, 04:22 PM
#2
DaemonKillar
For buildings, I usually make them units with a buildings model. This allows you to rotate it the way you want.
For the doodads, hold CTRL and use the numpad to move your doodads.
06-24-2003, 04:54 PM
#3
Infested_Gnome
Actuyally DaemonHuntar, I'm aiming for the way you did the arches in COTN Part 3 scene 1, cuz my character is following a kidnapped soul through hell.
Infested
06-24-2003, 05:41 PM
#4
DaemonKillar
first of all, it's DaemonKillar ;)
the method I used is what I told you (CTRL+Numpad)
06-24-2003, 05:46 PM
#5
Infested_Gnome
Ooops! ://// sry...i'm also making a map with Demon Hunters, so they were on my mind, sry
And thx
Infested
06-24-2003, 07:24 PM
#6
Shooter02
dont forget control pg up/down to make em float (or sink i spose)
06-25-2003, 02:17 AM
#7
Deathblood
Yeah cuz nothing's worse than doors that float above your character's head...I always wondered how to make buildings more rotatable. Another one of my questions solved...