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Beta test my map

06-25-2003, 04:09 PM#1
Challis
hi,

I'm having real trouble with battle.net and I can't get on to beta test my multiplayer map, WeeCraft.

It's quite a fun little game, and I thought someone might like to host a few games until I'm back on battle.net again

here it is

cheers
06-25-2003, 04:31 PM#2
Dead-Inside
Tell me what it is first.
06-25-2003, 04:45 PM#3
Earth-Fury
gota say please... and what the map is
06-25-2003, 05:15 PM#4
Challis
ok, it's this map where up to 8 players fight dinky little armies against each other. You can have either tiny soldiers that move very quickly but are not very strong, or great lumbering machines that move slowly but can cause massive amounts of damage (like the giant catapults that cannot target people, but rely on using the attack ground function). You are limited to the number of big machines you can have, but you can have hundreds of little men running around, running circles around the metal titans about them. It's fun to watch, and the objective is to destroy the opponents town hall. You get 1 point for every town hall you destroy and lose one for each time your's is destroyed. The first to five points is the winner.

Oh and yes ##gets down on knees## PLEASE TEST MY MAP!!!

cheers
06-25-2003, 09:52 PM#5
Dragon
Sounds like it could get laggy as hell.
06-25-2003, 11:48 PM#6
DoCa-Cola(OLD)
Don't Worry, it wont lag, Because Challis has it set for 1 player... I did some editing on it, and made it so it will support the 8 players that he intended to have on it...

Only thing is, there is a " Was Victorious" message that wont stop, but other than that it works
06-26-2003, 05:48 AM#7
Challis
yeah, realized that last night, but it was too late to do anything about it. Thanks for editing the map for me!

What did you think of it?
06-26-2003, 07:13 AM#8
Dead-Inside
Soooooo, what's with the message? Wouldn't that have been easier to fix...?
06-26-2003, 08:03 AM#9
Challis
ill fix that tonight and repost
06-26-2003, 03:06 PM#10
Challis
right, all fixed, thanx for changing the player setup

here it is
06-26-2003, 06:59 PM#11
DoCa-Cola(OLD)
No problem, and it's pretty good, only thing is, i would move the goldmines closer to the base, cuz they way far away