| 06-25-2003, 10:40 PM | #1 |
What I've tried to do is import a custom model into my map, but I get a cannot load "...mdl" message when I try to use it. So I tried to do something simplier, extract a blp & mdx from the original war3.mpq file. Knowing that if this works, there is a problem with my model file. Anyway, that doesn't work either :(. What I did is extract the Catapult.mdx & Catapult.blp files, and imported them into my map with this path: war3mapImported\Custom\Catapult.mdx war3mapImported\Custom\Catapult.blp I made a new custom unit, and tried setting its model to war3mapImported\Custom\Catapult Same error message, if I add a .mdx or .mdl, I get the same error message. If I add both mdx & blp files to my war3patch.mpq, it works! Using the path called "Custom\Catapult.*", if I set the model to Custom\Catapult, it works fine. What is up here? Is there a different technique to use when importing models into maps vs mpqs? Can it be done? I know the world editor doesn't delete the files when I save the map, so that isn't it... Any ideas? |
| 06-26-2003, 04:50 AM | #2 |
Guest | Try putting the files in your root war3 directory, and then editing your map to use that path, and then when your done import the models. |
