| 06-29-2003, 01:11 AM | #1 |
I custom a spell called Wolf Form, which will morph the hero into a wolf. I use the code "Demon Hunter - Metamorph" and set the alternate unit to the unit Wolf (custom unit). I want the hero's primary property to be Intelligence before he use the spell, and change into an Agility hero. I've set the hero's primary property Intelligence and the Wolf Agility. But when I use the spell in game, the hero remain an intelligence hero. What should I do? here is the .slk & .txt and the map: |
| 06-29-2003, 05:36 AM | #2 |
It is important that you know that morphing spells have the same problem as buiding upgrades : It doesn't upgrade the abilities / buttons. Then as for these upgrades, the only way to get it done is via triggers, replacing the unit with the morphed with a dummy spell, or keep your spell and replace the morphed hero with the same unit as soon as he becomes morphed. Regards |
| 06-29-2003, 06:15 AM | #3 |
Excuse me. What is a dummy spell?? |
| 06-29-2003, 07:58 AM | #4 |
Guest | how do u get the .rar to open what prog :abomHUH?: |
| 06-29-2003, 11:27 AM | #5 |
Do you mean the program to unpack the .rar files? I use the WinRar |
| 06-30-2003, 06:49 AM | #6 |
A dummy spell is just a custom spell with the icon u want for the upgrade, eventually with no effect (not necessary though in this specific case). The idea is to replace the unit casting the 'dummy spell' with its upgraded version using triggers. Regards |
