| 06-29-2003, 04:42 AM | #1 |
I read the tutorial, and it says use republicola's exporter. but It seems not work well for bone chains I used it very long ago. I don't know it has been updated. |
| 06-29-2003, 06:24 AM | #2 |
CitizenSnips is working one one...it should be finished in few days... hopefully...it works! |
| 06-29-2003, 08:22 AM | #3 |
I hope it was released soon , i cant wait :ggani: |
| 06-30-2003, 09:45 AM | #4 | |
Quote:
I am working on the exporter however I never said it would be entirely finished in a matter of days. There are still many features which must be added. One major thing that slows the development is the research and experimentation to discover how war3 expects certain things, especially bone rotation. However if you require a copy of the script which is quite capable of exporting to a degree at the moment then log onto IRC and ask me for a copy of it. |
| 06-30-2003, 11:25 AM | #5 |
I m interested by the actual script if he can do "basic" rotation, i have to add some animations (rotations) on my actual model center command model |
| 07-07-2003, 08:26 PM | #6 |
Kdubs exporter works just fine... I can now make models with animations and stuff just fine! That works... Allthough you need MilkShape 3d but you can get a 30 day full trial att http://www.milkshape3d.com i think that was the adress... Else just search for it... You also need the Zero Joints plugin wich can be found at http://home.earthlink.net/~ioquan/ in the download section... |
| 07-08-2003, 05:55 AM | #7 |
I am using 3D max. and I tried to connect to the IRC thing, but I can't |
