Does it actually fix the wait thing? Like if I just do "Wait x seconds", it will wait x seconds properly Multiplayer? 'cause if it doesn't, I have to screw myself over and do all those crap to get it to work!
Use a varable that keeps track of the number of players and then use For each intigager from 1 to Players do Wait X.XX seconds. If that causes problem for you aplication (rare) start a game timer.