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Chow's Soccermania - Comments/Suggestions/Opinions/Ideas

06-29-2003, 06:22 PM#1
Mech-Sheep


Well, due to popular demands *cough*, I am continuing my "football" map. No, it isn't USA Football. It is Soccer!!! Yes, I made a backup this time :D

The passing system is working like my football passing. Patrol, click on target, beacon appears, ball goes, pass complete. However, shooting will be different. Hold position, face direction, shoots face direction.

Unfortunately, the problem about flyballs are that:

a) Hell, only JASS can do that.
b) Goalies will have hella time to save a shot.
c) Too hard!!!

Well, here are some questions:

1) HOW THE HELL DO I DO MULTIPLAYER WAITS?! THEY NEVER WORK FOR ME EVEN THOUGH I COPY EXACTLY LIKE SOME GUIDES DIRECTED!

2) Would you like a 5v5 per team (1 goalie included, so it's 6v6), or do you want a 10v10 people (1 goalie so it's 11v11 and every other person has to control 2 players).

Pros for 10v10:

-Real soccer has 10 players on each team and 1 goalie.
-It will be easier to control over a huge field of play.
-Passing will be easier.

Cons:

-You want to control 2 players at once?!
-Harder to shoot, although it's real.

Another idea for this concept is to get neutral, idle units. If someone clicks on the idle unit, it becomes his/her's unit to control. Then, if you want to control another one, you can choose another guy. Very good, but I might need help for it.

Tackling will also be a huge improvement. I was thinking of creating a 1 damage, 0.1 stun time Storm Bolt as tackling. It will take 1 mana, where as a normal player will have 4 mana, to tackle. A defensive player will have 6, and an extra ability called "Power Tackle", which does 2 damage, 0.2 stun time.

Well, that's all, but I WOULD SUGGEST YOU ANSWER THE FIRST QUESTION :(
06-29-2003, 08:54 PM#2
Dead-Inside
Wait bug:

"If player is playing do WaitBug = WaitBug +1"

Do that for all players.

Then when you want to do a "wait"

For eatch integer A from 1 to WaitBug do Wait XXX

Got that?
06-29-2003, 09:02 PM#3
chemo
hehe very nice :D

i think it should be 10v10 - then the goalie has to be AI runned :D