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"Encrypted" War3Patch.mpq Problems Solved!

06-30-2003, 06:25 PM#1
Nemesis1234
I realize this has probably been posted already but many people seem to think that 1.10 has come with an encrypted War3Patch.mpq file.

THAT IS NOT CORRECT.


They have simply changed the compression type.


Quote:
Also, note that the patch MPQ is not "encrypted", as everyone is assuming. We simply changed the compression type to ZLib (used to be PKWare), which improves the compression ratio and reduces patching time and bandwidth.
06-30-2003, 06:53 PM#2
Starcraftfreak
If people would use up-to-date versions of MPQ Editors (WinMPQ 1.62), then they wouldn't have problems opening a ZLib compressed War3Patch.mpq.
06-30-2003, 06:54 PM#3
Nemesis1234
Ya, but people don't. :nono:
06-30-2003, 07:00 PM#4
Starcraftfreak
Quote:
Originally posted by Nemesis1234
Ya, but people don't. :nono:

There are also many who have it installed. Those noobs who post into the Battle.net forums only don't know anything...
06-30-2003, 07:19 PM#5
ChrydGod
I knew it wasn't encrypted as i could still open the files in their respecting programs.

I don't understand though, i run winMPQ 1.62 and half of the file list in war3patch.mpq is still messed up (unknowned / blah / blah)

Any idea ?

Regards
06-30-2003, 08:29 PM#6
AIAndy
I think they forgot to put a file list in the mpq. You can make a file list from war3.mpq and put it in. That way you will at least see most of them.
07-01-2003, 02:12 AM#7
ChrydGod
Anyways, i found the files i wanted.

Thanks & Regards
07-01-2003, 03:06 AM#8
AZN-Enigma
is the abilitydata slk suppose to be in different format cause it dont look it it still open up in excel.
07-01-2003, 03:20 AM#9
Guest
Well I run winMPQ 1.63 which is one I recompiled to use the VB6 runtime files rather than the VB4 ones :) In reading some of Shadowflare's code it seems he already added the ability to specify a filelist if the particular MPQ didn't have one.

Just make a filelist from the war2map.mpq as AIAndy suggests. Now rename it as mpq_data.txt and put it in the same folder as winMPQ.

When you use WinMPQ to open the war2patch.mpq file now you will see most of the files you are after listed with their correct paths/names.

For reference, here is the mpq_data.txt file. I suggest that if anyone takes the time to figure out the real names/paths of the remaining unknowns, perhaps they can update the mpq_data.txt for us all :)

Cheers
07-01-2003, 07:17 AM#10
ChrydGod
1st i wish i had your version of winMPQ, just for the idea of using the VB6 libraries rather than the VB4 :D

2nd thats what i meant, i didn't need to make such a list file, i already had some files clearly listed. I was just after the unknowed remaining ones. I was wondering why war3x.mpq opened perfectly in winMPQ while the 1.10 war3patch.mpq doesn't show all files properly. I know it is due to the lack of a listfile, i just though we could rather use a listfile from TFT in order to get these files working properly

Regards
07-01-2003, 10:03 AM#11
Guest
Well here is the version compiled with VB6 runtimes... I assume Shadowflare won't mind as he supplied the source code on his site.

I will have to wait until I get TFT before I can see but I rather suspect you're right. A listfile form TFT should be a close match...

Regards