| 07-02-2003, 02:17 AM | #1 |
I got Warcraft III: The Frozen Throne. Got editor installed alright. Started to make a map with custom units pathing files works when i played with them a bit. Everything shows up in editor. But in gameplay nothing does !!! I tried used Win Mpq to put custom .blps into it but its incompatiable now. Anyone know how to get custom units in TFT WE into gameplay ( i know i could make a patch, but i want this B.net friendly as possible) |
| 07-02-2003, 05:47 AM | #2 |
I don't know if it works, but I know I can import icons using the TFT WE importer. Not sure if there is a way to do it with units though. |
| 07-02-2003, 07:04 AM | #3 |
What do u mean by custom units? Custom units that are made in WE or units/modeled made outside the WE. Theres is an importer u can use if u want to import files into ur map. It works like a charm. |
| 07-02-2003, 11:12 AM | #4 |
Yea custom units, like reskinned ones, the new skin wont show up, and what file importer? btw my skins are in the map alreayd (show up in editor) |
| 07-02-2003, 07:12 PM | #5 |
Then check if you have the correct file path since the we importer puts everything in the wc3imported map. |
| 07-02-2003, 10:29 PM | #6 |
Use the import manager and change the path to custom path. Change it to the path of whatever you are putting in. Might not look like it works, so try saving, then open your map again. |
