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How do you make frost/fire traps do 2000 dmg?

08-07-2002, 10:16 PM#1
Guest
Right now I'm making a bound game which has obstacles where the player has to get through to win. I was wondering could you make frost traps or fire traps do a certain ammount of damage? If possible...plz explain. Thanks! :)
08-07-2002, 10:58 PM#2
Guest
Does anybody know??? :(
08-08-2002, 02:41 AM#3
Guest
well sorry to bust ur buble man but ive been working on a bound map ever since the game came out. :( ill be glad to help ya maby we can make it together. jsut email me [email protected]


ill help ya and maybe we can do it together with our ideas
08-08-2002, 06:47 AM#4
Newhydra
How do you make it do more damage? Make a periodic trigger which goes off every X seconds X being the time in between the frost "bursts"...(The trigger would subtract health; set health to 2000 lower then current health)
08-08-2002, 08:31 AM#5
Guest
look at WarChasers by blizzard it will explain it all

and here it is in plain text

function Trig_Side_Fire_Trap_1_Damage_Func004002 takes nothing returns nothing
call SetUnitLifeBJ( GetEnumUnit(), ( GetUnitStateSwap(UNIT_STATE_LIFE, GetEnumUnit()) - 25.00 ) )
08-08-2002, 03:38 PM#6
Guest
Dang. Thats very complexed by the sound of it but I'll have to see how it looks from the Editor. And exile I'm already working with someone on the bound map.