| 07-04-2003, 05:39 AM | #1 |
hey, i made this map in about 3 to 4 days, its essentially bomberman -- 4 person multiplayer, including crappy 5 single player levels i just threw together as a test, bomb pickups, flame pickups, speed pickups, diseases... stuff like that that u would find in snes bomberman anyways, i was wondering if anyone wanted to give it a whirl and give me some feedback especially on the controls, if u know how to make keyboard movement more responsive, i'd like to know, its a bit clunky, which makes it hard to get out of those tight situations sometimes the actual game is based entirely on math, i used 1 location for the actual game |
| 07-04-2003, 05:45 AM | #2 |
Pretty cool! There was a map like this but it sucked, yours is actually quite fun. Some things though: - Cinematic has to go. Its multiplayer - Panda looks like hes spastic? He keeps making movement gestures even though he stands still - Reset the camera view to the overhead view every once in a while. I accidentally zoomed in and couldnt get back. Nice job! |
| 07-04-2003, 05:45 AM | #3 |
i dunno why u need a picture of a bomberman map, cause everyone knows what it looks like and theres not much room for creativity, but what the heck, i made one anyways |
| 07-04-2003, 05:47 AM | #4 | |
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eh, ya, but i tried to make the cinematic more interesting by putting 4 randomized cinematics in... well, the non-text part anyways oh, right, i was testing out repeating an animation constantly with the panda, thats why he's spazzing i'll reset the camera every few seconds, but any idea about less clunky movement? |
| 07-04-2003, 05:51 AM | #5 |
Movement looked ok to me :mtk: |
| 07-04-2003, 05:56 AM | #6 |
hmm, really, i find theres a .7 or so delay between hitting the key and getting an actual response... |
| 07-04-2003, 07:24 AM | #7 |
.7 delay aye? not .6 not .8 but .7! |
| 07-04-2003, 01:26 PM | #8 |
Now I can play Bomberman without stopping to play Warcraft III, thanks |
| 07-04-2003, 04:04 PM | #9 | |
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well u know, roughly -- no ideas how to reduce it though? or does war3 just not let u go any better? btw, any item ideas that wouldn't require a ton of triggering (push would be one of those)... i was thinking of something that would give u the purge or ensnare ability, cause as of now, u can de-buff urself by hitting directional keys really fast |
| 07-04-2003, 11:32 PM | #10 |
i think it qould be abit better if the camera was a bit more zoomed in and followed you, because that zoomed out looks a wee bit odd in wc3 but thats just me, also i would make the space he moves with each press a bit more |
| 07-05-2003, 12:22 AM | #11 |
Dude this game Rules!!! You could also make it so that if you blow up a power up, the power up is gone. Also throw in some of the other powerups. If you've ever played Super Bomber man 4 for the Snes. Each character had thier own special abilities. One dude was a rocket dude, he would charge forward and everything infront and behind him would be destroyed.. Cept if it was a bomb or wall. Also after using ablities you got really slow and your bombs were reduced to a one square untill you recoved. Another dude was a laser cyborg, he shot a laser. Another dude could go invisable for a while and he couldnt be hit but he could only stay in one place 2 other guys if they got close they scatter all your powerups all over the place. There were a lot of other powerups too. a Power Bomb it made the first bomb you plant a super *** bomb. Also Kick, which lets you kick the bomb and throw and all that Man im just blabbin' Here, Im sorry i wrote a lot lol But i loved bomber man! |
| 07-05-2003, 04:03 AM | #12 | |
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i was trying to stick with the classic view that you get while playing SNES bomberman |
| 07-05-2003, 05:16 AM | #13 |
i see may add an options so the user decides because on my computer it doesn't look that great zoomed out |
| 07-05-2003, 08:35 AM | #14 |
Ever played Bomberman for the TurboGrafix 16 (Also known as the "PC Engine")? Thought not. Oh well. There are a lot of power-ups in that that are interesting. Roller Skates make you go faster, there's a bomb control thing that lets you choose when the bombs go off, there's walk through walls, walk through bombs, flame, and multi-bomb. Um.. what else... Extra life? Guess that's it. All I can remember, anyway. Never could beat that damn boss, but I still have the password to the final boss stage written down somewhere. 5 on 1 is a little unfair -_- |
| 07-05-2003, 08:47 AM | #15 |
This is fun Im going to host this on battlenet :P |
