| 07-05-2003, 06:48 AM | #1 |
Is there a way to make an immolation that not only damages units, but destroys everything else around the unit as well? (Trees, destructables, decorations, etc.) I tried changing targets around for immolation, but it only still hits units. |
| 07-05-2003, 04:37 PM | #2 |
changing the targets should do it. If not then I don't know what else to tell ya. |
| 07-05-2003, 04:43 PM | #3 |
It seems as if the target finder in the new WE is having some problems... A small but painful bug... You might want to make a simple trigger stating that whenever the "hero" or whatever turns on immolation... Turn on another trigger that says.. Every second perform damage to everything around the unit. Might need a couple of lines of actions stating doodads and the such as well. |
| 07-06-2003, 01:00 AM | #4 |
Immolation just happens to be one of those spells that's super-hardcoded, sorry. :) My advice would be to bump all it's damage values down to 0, and turn it into a 'dummy' spell, then do everything you want with triggers. |
