| 07-06-2003, 12:09 AM | #1 |
For this one building I'm making, the building is supposed to upgrade into another building, which has a movement height. However, when I go to upgrade it in the game, the movement height DOES NOT CHANGE!!! How can I fix this? |
| 07-06-2003, 06:18 AM | #2 | |
Quote:
Make the building train the building you want it to upgrade to, then create a trigger: Event: Unit finishes training a unit Condition: Unit type of trained unit equal to (UpgradedBuilding) Action: Remove trained unit from the game Action: Pick every unit in (UpgradingBuilding) and do Unit - replace picked unit with a (UpgradedBuilding) You cant change certain things using upgrades, like armor, abilities and movement height. |
| 07-06-2003, 08:51 AM | #3 |
With triggers. Events: When a unit enters playable map area. Conditions: Unit-type of triggering unit equal to (the flying unit) Actions: Set the movement height of triggering unit to (which height you want) |
| 07-06-2003, 09:35 AM | #4 |
ground units cant have a movement hieght. |
| 07-07-2003, 05:30 PM | #5 |
TO further explain, the building it upgrades to is a flying building with a movement height and anti-ground attack. Would a spell work for this, like the Obsidian Statue / Destroyer transformation, or the one for the Gargoyle? I've tried it, but it crashes the game, and I have no clue why. |
