| 07-07-2003, 09:52 AM | #1 |
I'm having a rusty comeback to the world of triggering. Here is my scenario: At regular intervals, a semi-random group of units is spawned for Player12 (computer) and is then given a move-attack order to one of three randomized regions. This should be a cakewalk but it doesn't work. Crazy. The cut off line has the same ending as the disabled line below it: a simple move attack order to the region variable. Help woud be appreciated! Thanks! |
| 07-07-2003, 10:11 AM | #2 |
It's reeeeeaaaally easy, it's not "picked" unit when you are trying to match things, it's "Owner of (Matching unit) equal to Player X" |
| 07-07-2003, 11:52 AM | #3 |
Doh. Thanks a lot. That worked prefectly. |
